Changelog

Farming Simulator 15 Update 1.4.2

  • Reduced lags in multiplayer with many pieces of wood (1.4.2)
  • Slightly increased visible distance of wood pieces again (compared to 1.4) (1.4.2)
  • Fixed crash on Mac OS X 10.11 El Capitan when exiting the game (1.4.2)
  • Increased maximum number of button per gamepad on Mac OS X (1.4.2)
  • Added full support for the Saitek Heavy Equipment Precision Control System on Mac OS X (1.4.2)
  • Fixed Spanish translation of cutter (=cabezal) (1.4.2)
  • Added support for 64km² mod maps (16x maps) (1.4.2)
  • Fixed crash with many vehicles (1.4.2)
  • Visible distance of growing trees reduced (1.4)
  • Improved performance with large amount of wood pieces (1.4)
  • Input axii for frontloaders and cranes can be seperately mapped (1.4)
  • Optimized button mapping (1.4)
  • Fixed Crash at the end of the benchmark (1.4)
  • Fixed visuals for fertilizer fillplanes (1.4)
  • Various vehicle and tools fixes (1.4)
  • BGP: easier to empty silos (1.4)
  • Fix for HectarCounter Mod (1.4)
  • Mod bale types are loaded correctly (1.4)
  • Reduced memory usage with Mods (1.3)
  • Added display of amount that money has changed by the last action of the player (1.3)
  • Improved vehicle handling (1.3)
  • Cuttings trees works more reliably (1.3)
  • Fixed crashes with wood cutting (1.3)
  • Fixed crashes on 32bit computers (1.3)
  • Fixed Jenz chopper movement issues (1.3)
  • Reduced used network bandwidth in multiplayer (1.3)
  • Fixed wrong movement of trees in multiplayer (1.3)
  • Visual fixes for the Kuhn Profile1880, Case IH Quadtrac, Lemken Heliodor, Grimme Maxtron, Capello Quasar F4, Krampe SB 30/60, Liebherr Tl 436-7, Ponsse Scorpion King, Ponsse Buffalo, Jenz Hem583, Väderstad Carrier 820, Krampe BB 900, Deutz 6.61 (1.3)
  • Fixed error with the ChurchClock script in mod maps (1.3)
  • Fixed sapling pallet not locking to trailers (1.3)
  • Fixed wrong placements of trees in the map (1.3)
  • Fixed field texture disappearing in the distance after removing windrows (1.3)
  • Increased capacity of manure heap (1.3)
  • Reduced loading times (1.3)
  • Improved performance when working on the fields (1.3)
  • Added possibility to sell wood chips with a shovel (1.3)
  • Fixed crash when placing objects near map boundary (1.3)
  • Reduced multiplayer synchronization times (1.3)
  • Fixed rendering of fields on DirectX (Intel GPUs) (1.3)
  • Fixed Biogas silos when almost empty (1.3)
  • Fixed Grimme Tectron unloading animation (1.3)
  • When disabling the mini map in the options, the full screen option now is still available (1.3)
  • Fixed power usage of the balers (1.3)
  • Fixed selling price of saplings (1.3)
  • Fixed difficulties when washing attached tools (1.3)
  • Fixed slot capacity in WebStats of Dedicated Server (1.3)
  • Fixed saving of multiplayer client permissions (1.3)
  • Fixed issues with the helper (1.3)
  • Fixed crash when removing a gamepad on MacOSX (1.3)
  • Fixed issues the tyre tracks (1.3)
  • Fixed unfolding of combines after resetting (1.3)
  • Improved vehicle handling
  • Improved locked differentials (e.g. improves handling of Ponsse Scorpion)
  • Dragged tools no longer jump randomly
  • Improved physics of cranes
  • Jenz chopper works more reliably
  • FSI ST65T works more reliably
  • Cuttings trees works more reliably
  • Trees in multiplayer stutter less
  • Vehicles stutter less when moving trees
  • Defoliaging trees is correctly synchronized in multiplayer
  • Trees are worth less, especially when selling entire, non-defoliaged trees
  • Log forks can now hold single trees
  • Vehicles stop less quickly when releasing the acceleration pedal
  • Various visual improvements to the vehicles
  • Various smaller functional improvements to the vehicles
  • Performance and memory usage improvements
  • Added additional costs if the AI helper brings its own seeds, fertilizer etc.
  • Various improvements to the AI helper
  • Fixed moved vehicles when loading a savegame
  • Improved the geometry of the bunker silos
  • Reduced the enormous time bonus for missions
  • Fixed wrong assignments of statistics values
  • Various translation fixes
  • Improved controls with gamepads or steering wheels
  • Increased the capacity of the manure heap
  • Mods now have the possibility to show the current time on the indoor hud
  • Reduced the costs when using the high pressure washer
  • Added automatic creation of Humboldt notch with the chainsaw, so that the trees fall in the direction of the cut
  • Added option to disable Adaptive VSync
  • Added option to disable the AI traffic
  • Added option to change the time it takes until a vehicle is dirty
  • Increased maximum cut length of Ponsse Scorpion to 8 meters
  • Reduced loading times when using mods

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